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About
The 1.2 m pay point of the counter run: an enamelled carcass on a charcoal plinth with a teal fascia and a stainless deck, carrying a register on a raised plate, a customer display on a stub column, a card reader on a gooseneck and a cash drawer on runners. Dimensions 1.20 by 1.28 by 0.76 m (X by Y by Z). Metre units, +Y up, customer or operator side toward +Z, resting on y=0. Named pivoted nodes: till-drawer. Connectors: counter-left, counter-right (type cleaner-counter). Couple the modules end to end on their gable ports. Deck height is 0.95 m, so a counter top prop stands at that height above the floor it is placed on. Every ticket, tariff strip and label is blank: no shop name, machine maker or trade dress anywhere in this pack. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Service counter module with till and card reader (Dry Cleaners and Alterations Shop)” asset in my project. Model: https://cdn.3dassets.dev/assets/34935/v1/model.glb Asset page: https://3dassets.dev/assets/dry-cleaners-and-alterations-shop-service-counter-modu-db41aab9 Description: The 1.2 m pay point of the counter run: an enamelled carcass on a charcoal plinth with a teal fascia and a stainless deck, carrying a register on a raised plate, a customer display on a stub column, a card reader on a gooseneck and a cash drawer on runners. - Dimensions (X × Y × Z): 1.2 × 1.277 × 0.761 metres - Triangles: 1.1k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
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Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34935/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Service counter module with till and card reader (Dry Cleaners and Alterations Shop)
The 1.2 m pay point of the counter run: an enamelled carcass on a charcoal plinth with a teal fascia and a stainless deck, carrying a register on a raised plate, a customer display on a stub column, a card reader on a gooseneck and a cash drawer on runners.