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About
The same trolley with the canvas bin and its garments in the house teal, so a plant full of trolleys does not read as one repeated object. Geometry and clips are identical. Dimensions 1.06 by 1.66 by 0.52 m (X by Y by Z). Metre units, +Y up, customer or operator side toward +Z, resting on y=0. Named pivoted nodes: wheel-0, wheel-1, wheel-2, wheel-3. Every ticket, tariff strip and label is blank: no shop name, machine maker or trade dress anywhere in this pack. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Garment trolley, teal canvas (Dry Cleaners and Alterations Shop)” asset in my project. Model: https://cdn.3dassets.dev/assets/34958/v1/model.glb Asset page: https://3dassets.dev/assets/dry-cleaners-and-alterations-shop-garment-trolley-teal-a9c3a608 Description: The same trolley with the canvas bin and its garments in the house teal, so a plant full of trolleys does not read as one repeated object. Geometry and clips are identical. - Dimensions (X × Y × Z): 1.06 × 1.661 × 0.52 metres - Triangles: 3.6k - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34958/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Garment trolley, teal canvas (Dry Cleaners and Alterations Shop)
The same trolley with the canvas bin and its garments in the house teal, so a plant full of trolleys does not read as one repeated object. Geometry and clips are identical.