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About
The loaded unit with the garments recoloured into the warm half of the palette, so a long run of rail does not repeat the same four colours down the shop. Geometry, ports and clips are identical. Dimensions 1.68 by 2.36 by 0.46 m (X by Y by Z). Metre units, +Y up, customer or operator side toward +Z, resting on y=0. Named pivoted nodes: rail-wheel. Connectors: rail-left, rail-right (type garment-rail). Every ticket, tariff strip and label is blank: no shop name, machine maker or trade dress anywhere in this pack. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Garment conveyor rail unit, warm run (Dry Cleaners and Alterations Shop)” asset in my project. Model: https://cdn.3dassets.dev/assets/34939/v1/model.glb Asset page: https://3dassets.dev/assets/dry-cleaners-and-alterations-shop-garment-conveyor-rai-7ff2e69b Description: The loaded unit with the garments recoloured into the warm half of the palette, so a long run of rail does not repeat the same four colours down the shop. Geometry, ports and clips are identical. - Dimensions (X × Y × Z): 1.68 × 2.36 × 0.462 metres - Triangles: 5.1k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34939/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Garment conveyor rail unit, warm run (Dry Cleaners and Alterations Shop)
The loaded unit with the garments recoloured into the warm half of the palette, so a long run of rail does not repeat the same four colours down the shop. Geometry, ports and clips are identical.