
About
Wrist dive computer with recessed display, two side buttons and extended rubber strap. Display is unlabelled and nonfunctional. Original AI-generated CC0 stylized salvage equipment. Metres, +Y up, +Z front, grounded footprint origin. Standard fidelity, bevelled construction and embedded procedural panel texture where used. Static geometry; no animation, physics, water, particles, lighting or functional instruments. Wreck sections are non-modular fragments with no connector guarantees.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dive Computer Console (Diving and Underwater Salvage)” asset in my project. Model: https://cdn.3dassets.dev/assets/28448/v1/model.glb Asset page: https://3dassets.dev/assets/diving-and-underwater-salvage-dive-computer-console-cc8e4288 Description: Wrist dive computer with recessed display, two side buttons and extended rubber strap. Display is unlabelled and nonfunctional. - Dimensions (X × Y × Z): 0.149 × 0.082 × 0.4 metres - Triangles: 388 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28448/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dive Computer Console (Diving and Underwater Salvage)
Wrist dive computer with recessed display, two side buttons and extended rubber strap. Display is unlabelled and nonfunctional.