3DAssets.dev

Loading model

About

Dark knobbly living-soil crust on a small sandy tile. Dimensions 2.00 × 0.19 × 2.00 metres. Original faceted terrain study, +Y up, grounded at y=0. Static geometry; no collision or animation.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Cryptobiotic crust tile (Desert Canyons and Oases)” asset in my project.

Model: https://cdn.3dassets.dev/assets/21030/v1/model.glb
Asset page: https://3dassets.dev/assets/desert-canyons-and-oases-cryptobiotic-crust-527c17f8
Description: Dark knobbly living-soil crust on a small sandy tile.

- Dimensions (X × Y × Z): 2 × 0.193 × 2 metres
- Triangles: 3.9k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21030/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Cryptobiotic crust tile (Desert Canyons and Oases)

Dark knobbly living-soil crust on a small sandy tile.

Download asset · 227.5 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Tiled wall module, dark tile (Butcher's Shop and Deli Counter)

Tiled wall module, dark tile (Butcher's Shop and Deli Counter)

The same wall module in the dark glazed tile an older shop front is lined with, for a dado, a back wall or a whole room in the traditional scheme. Geometry and ports are identical to the white module.

@3dassets1.5k tris · 13 ↓
Ploughed Soil Tile (Pixel Modern Farm)

Ploughed Soil Tile (Pixel Modern Farm)

Ploughed soil tile on the four metre farm grid, with eight chunky furrow ridges proud of the bed.

@3dassets108 tris · 8 ↓
Seeded Soil Tile (Pixel Modern Farm)

Seeded Soil Tile (Pixel Modern Farm)

Drilled soil tile with the first seedlings showing along eight furrow ridges.

@3dassets492 tris · 9 ↓
Festival Field Ground Tile (Live Music Venue and Festival Stage)

Festival Field Ground Tile (Live Music Venue and Festival Stage)

A 4 m festival field tile: trodden grass on a broken surface, with bare dry patches through the turf and tufts standing proud of it. Tile it on a 4 m grid, which is a whole number of stage deck modules, to lay the ground a whole site stands on.

@3dassets516 tris · 14 ↓
Changing Village Floor Tile (Public Swimming Baths and Poolside)

Changing Village Floor Tile (Public Swimming Baths and Poolside)

A 2 m changing village floor tile: a slip resistant base laid with twenty five small wet area tiles, a scatter of blue ones and a blue skirting line along one edge. It carries the poolside deck ports, so the changing floor tiles straight off the surround.

@3dassets408 tris · 12 ↓
Sliding Tile Puzzle Frame (Escape Room and Puzzle Venue)

Sliding Tile Puzzle Frame (Escape Room and Puzzle Venue)

A 460 mm brass framed sliding tile puzzle on a small walnut easel: fifteen walnut tiles with plain cream faces in a four by four tray, one space empty. The tiles stay put, because fifteen sliding nodes would be fifteen channels nobody reads at card size.

@3dassets2.5k tris · 13 ↓
Fissured soil tile (Alien Planet Plants and Terrain)

Fissured soil tile (Alien Planet Plants and Terrain)

Actual recessed grid seams divide raised soil plates.

@3dassets2.3k tris · 8 ↓
Salt crust tile (Alien Planet Plants and Terrain)

Salt crust tile (Alien Planet Plants and Terrain)

Light mineral crust has intermittent luminous inclusions.

@3dassets2.5k tris · 9 ↓
Festival Field Ground Tile, Worn Track (Live Music Venue and Festival Stage)

Festival Field Ground Tile, Worn Track (Live Music Venue and Festival Stage)

A 4 m worn ground tile: the same field module rutted down to bare earth with two wheel tracks through it and grass surviving in patches at the edges, for the walkways, the vehicle route and the trodden ground in front of a stage.

@3dassets357 tris · 12 ↓
Studio Floor Tile Dark (Tattoo and Piercing Studio)

Studio Floor Tile Dark (Tattoo and Piercing Studio)

The studio floor tile in near black with a teal inlay, for the booth half of a floor where the clinical grey would read as a corridor.

@3dassets84 tris · 8 ↓
Vineyard Soil Tile (Vineyard and Winery)

Vineyard Soil Tile (Vineyard and Winery)

Four metre cultivated vineyard ground module: worked earth 120 mm thick with eight ridges raked across it and a few weed tufts between them. Tiles edge to edge on the estate grid.

@3dassets168 tris · 8 ↓
Loveseat Small (Bedroom and Living Room Furniture)

Loveseat Small (Bedroom and Living Room Furniture)

Compact two-seat loveseat with square arms and seamed pads for a small room.

@3dassets2.4k tris · 7 ↓