
About
Roofed repair bay with enclosing side walls, knee-braced columns, overhead lights and open service entrance. Static model, metres, Y up and Z forward. Base origin rests on the mounting surface. Modelled hardware and panel thickness; no live electronics or moving mechanisms.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Service Canopy (Data Centre Infiltration Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/29273/v1/model.glb Asset page: https://3dassets.dev/assets/data-centre-infiltration-kit-data-centre-infiltration--ef75ea3e Description: Roofed repair bay with enclosing side walls, knee-braced columns, overhead lights and open service entrance. - Dimensions (X × Y × Z): 7.202 × 3.22 × 3.202 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29273/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Service Canopy (Data Centre Infiltration Kit)
Roofed repair bay with enclosing side walls, knee-braced columns, overhead lights and open service entrance.