
About
Bracketed window-sill cat perch: a plank on two triangular brackets with a padded cushion; 0.55 x 0.20 x 0.30 m. Place its base on a sill or shelf. Cushion surface is 0.20 m above its base. Dimensions 0.55 x 0.20 x 0.30 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Paws stylized palette of soft saturated flat colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Window Perch (Cats, Dogs and Pets at Home)” asset in my project. Model: https://cdn.3dassets.dev/assets/20646/v1/model.glb Asset page: https://3dassets.dev/assets/companion-animals-and-pet-home-window-perch-72ada0f2 Description: Bracketed window-sill cat perch with a padded cushion; rests on a sill or shelf. - Dimensions (X × Y × Z): 0.55 × 0.2 × 0.3 metres - Triangles: 332 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20646/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Window Perch (Cats, Dogs and Pets at Home)
Bracketed window-sill cat perch with a padded cushion; rests on a sill or shelf.