
About
A mobile examination light: a five-star castor base, a telescopic column, a two-section articulated arm on friction knuckles and a vented dome head with a bezel, lens and handle. Overall 0.79 by 1.37 by 0.67 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Examination light on a stand (Clinic and Veterinary Practice)” asset in my project. Model: https://cdn.3dassets.dev/assets/16764/v1/model.glb Asset page: https://3dassets.dev/assets/clinic-and-veterinary-practice-examination-light-stand-b225aa31 Description: A mobile examination light: a five-star castor base, a telescopic column, a two-section articulated arm on friction knuckles and a vented dome head with a bezel, lens and handle. - Dimensions (X × Y × Z): 0.795 × 1.366 × 0.675 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16764/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Examination light on a stand (Clinic and Veterinary Practice)
A mobile examination light: a five-star castor base, a telescopic column, a two-section articulated arm on friction knuckles and a vented dome head with a bezel, lens and handle.