3DAssets.dev

Loading model

About

A screen and its foyer, side by side. Six tiers of seating rise from the stage toward the back wall, two three metre rows to a tier with an aisle step running up beside them and a pair of premium recliner rows at the top, all facing a masked screen on its plinth; acoustic panels, light strips and surround speakers run down the side wall, and the back wall carries the projection port and an exit door. Through that wall the foyer: a four module concessions run with the popcorn kettle, warmer, drinks tower, nacho counter and ice machine behind it under two banks of menu boards, the box office and its ticket kiosks, queue rails and rope barriers, poster light boxes, standees, benches, an arcade cabinet and the tear podium, all on bold red, gold and teal carpet under lit ceiling coffers.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Cinema Multiplex Floor (Cinema Multiplex and Foyer)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34689/v1/model.glb
Asset page: https://3dassets.dev/assets/cinema-multiplex-and-foyer-cinema-multip-2527aaf9-starter-scene
Description: A screen and its foyer, side by side. Six tiers of seating rise from the stage toward the back wall, two three metre rows to a tier with an aisle step running up beside them and a pair of premium recliner rows at the top, all facing a masked screen on its plinth; acoustic...

- Dimensions (X × Y × Z): 18.12 × 3.69 × 10.15 metres
- Triangles: 53.7k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34689/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Cinema Multiplex Floor (Cinema Multiplex and Foyer)

A screen and its foyer, side by side. Six tiers of seating rise from the stage toward the back wall, two three metre rows to a tier with an aisle step running up beside them and a pair of premium recliner rows at the top, all facing a masked screen on its plinth; acoustic...

Download asset · 2.0 MB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 43 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 42 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 41 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 39 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 39 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 38 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 37 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 33 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 18 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 12 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 11 ↓
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 10 ↓

Similar assets

Tiered Seating Row Module (Cinema Multiplex and Foyer)Animated

Tiered Seating Row Module (Cinema Multiplex and Foyer)

A 3 m tier module carrying four tip up cinema seats on the 0.75 m house pitch: a 1.1 m tread on a 0.3 m riser with an amber nosing, armrests with recessed cup holders, crowned red backs and four folding bases. Two modules butt into a six seat bank.

@3dassets6.3k tris
Cinema Screen and Masking Frame (Cinema Multiplex and Foyer)

Cinema Screen and Masking Frame (Cinema Multiplex and Foyer)

The end of an auditorium: a 5.2 by 2.25 m silver screen set back behind a charcoal masking surround with an amber reveal, on a 0.4 m stage plinth with the behind screen speaker stacks showing at each end. 6.3 m overall, so it fills a 3.4 m auditorium wall.

@3dassets1.0k tris
Foyer Wall Panel Module (Cinema Multiplex and Foyer)

Foyer Wall Panel Module (Cinema Multiplex and Foyer)

A 2 m by 3.4 m foyer wall module: a slate panel with a timber dado under a gold band, three tall red bays above it, a timber cornice and a dark skirting. It carries the same wall-run ports as the auditorium panels, so one run can turn from the foyer into a screen.

@3dassets512 tris
Box Office Counter with Screens (Cinema Multiplex and Foyer)

Box Office Counter with Screens (Cinema Multiplex and Foyer)

The window a person still buys a ticket at: a 2 m timber counter with a red apron and gold band, a dark postform top, two glazed pay windows with speech grilles and cash trays, a timber canopy with a gold strip, and two till screens on poles on the staff side.

@3dassets2.5k tris
Foyer Bench (Cinema Multiplex and Foyer)

Foyer Bench (Cinema Multiplex and Foyer)

A 1.7 m bench for the wait before a screening: a crowned red pad with timber slats let into it and a gold edge strip, on chrome standards with a magazine shelf under the seat.

@3dassets800 tris
Foyer Arcade Cabinet (Cinema Multiplex and Foyer)

Foyer Arcade Cabinet (Cinema Multiplex and Foyer)

The upright cabinet that lives beside the doors: a 1.75 m charcoal machine with red side stripes, a stick and four buttons on a stainless deck, a screen behind glass and a lit marquee over it.

@3dassets748 tris
Side Wall Light Strip (Cinema Multiplex and Foyer)

Side Wall Light Strip (Cinema Multiplex and Foyer)

A 2.4 m wall washer for an auditorium side wall: a warm tube in a charcoal channel behind a frame shroud, with an amber cap along the top. A run of them down both walls is the only light in the room before the projector starts.

@3dassets320 tris
Auditorium Aisle Floor Tile (Cinema Multiplex and Foyer)

Auditorium Aisle Floor Tile (Cinema Multiplex and Foyer)

A 2 m auditorium floor module: dark pile with amber guide lines at the edges and flecks between them, the low contrast pattern a room built to swallow light can carry. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

@3dassets576 tris
Patterned Foyer Carpet Tile (Cinema Multiplex and Foyer)

Patterned Foyer Carpet Tile (Cinema Multiplex and Foyer)

A 2 m foyer carpet module in the bold house pattern: four red chevrons chasing a gold ring and centre disc on deep indigo, with red corner blocks and edge bars. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

@3dassets864 tris
Screen Number Sign (Cinema Multiplex and Foyer)

Screen Number Sign (Cinema Multiplex and Foyer)

The lit sign over an auditorium door: a 1 m charcoal box with a glowing face, a red plate and gold caps top and bottom. The number itself is a blank plate, so a consumer can number a multiplex in its own type.

@3dassets384 tris
Aisle Step Module (Cinema Multiplex and Foyer)

Aisle Step Module (Cinema Multiplex and Foyer)

The 1.2 m wide step that runs up the side of a seating bank: the same 1.1 m tread and 0.3 m riser as a seating row, with an amber nosing, a grip strip across the tread and a step light let into the riser.

@3dassets256 tris
Lane Divider Seating with Scoring Screen (Bowling Alley and Pool Hall)Animated

Lane Divider Seating with Scoring Screen (Bowling Alley and Pool Hall)

The settee unit that sits between two lanes at the approach: two upholstered bucket seats side by side on a plinth facing the lane, with a timber score table on a pedestal behind them and the scoring screen on a post above it. The screen head tips on its mount.

@3dassets1.9k tris