
About
Four readable clock faces in brass bezels above an evergreen tower. Original Christmas Storybook design with rounded forms and layered construction. Metre scale, Y-up, grounded origin. Static PBR geometry; no external textures.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Christmas clock tower (Christmas Storybook)” asset in my project. Model: https://cdn.3dassets.dev/assets/18690/v1/model.glb Asset page: https://3dassets.dev/assets/christmas-storybook-village-clock-tower-d0a3d15f Description: Four readable clock faces in brass bezels above an evergreen tower. - Dimensions (X × Y × Z): 1.61 × 4.406 × 1.4 metres - Triangles: 7.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18690/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Christmas clock tower (Christmas Storybook)
Four readable clock faces in brass bezels above an evergreen tower.