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About
A square teal ingredient hopper on four legs with a tapered outlet, a slide valve, a hinged steel lid and an abstract level plate. Dimensions 1.28 by 2.29 by 1.16 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: lid-hopper at (0.00, 2.18, -0.55) m. The lid lifts on its back edge. The slide valve and the contents are static. Confectionery works palette: light epoxy grey, stainless steel, charcoal, cocoa brown, kraft card, an invented deep teal plant colour, an invented warm amber accent and a soft emissive. Flat shaded untextured PBR materials. No real confectionery, cocoa or machinery brand appears anywhere: every wrapper, reel, carton, lid, crate and panel face is blank and every moulded shape is invented. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ingredient Hopper (Chocolate and Confectionery Factory)” asset in my project. Model: https://cdn.3dassets.dev/assets/36794/v1/model.glb Asset page: https://3dassets.dev/assets/chocolate-and-confectionery-factory-ingredient-hopper-2f7c7119 Description: A square teal ingredient hopper on four legs with a tapered outlet, a slide valve, a hinged steel lid and an abstract level plate. - Dimensions (X × Y × Z): 1.28 × 2.29 × 1.16 metres - Triangles: 288 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36794/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Ingredient Hopper (Chocolate and Confectionery Factory)
A square teal ingredient hopper on four legs with a tapered outlet, a slide valve, a hinged steel lid and an abstract level plate.