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About
An open cooking kettle of caramel on three legs with a bridge mounted stirrer, a heavy rim and a small abstract dial plate on the frame. Dimensions 1.44 by 2.22 by 1.20 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: paddle-kettle at (0.00, 1.00, 0.00) m. The stirrer turns about the kettle axis. The caramel is a solid surface and the gas ring is not modelled. Confectionery works palette: light epoxy grey, stainless steel, charcoal, cocoa brown, kraft card, an invented deep teal plant colour, an invented warm amber accent and a soft emissive. Flat shaded untextured PBR materials. No real confectionery, cocoa or machinery brand appears anywhere: every wrapper, reel, carton, lid, crate and panel face is blank and every moulded shape is invented. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Caramel Kettle (Chocolate and Confectionery Factory)” asset in my project. Model: https://cdn.3dassets.dev/assets/36775/v1/model.glb Asset page: https://3dassets.dev/assets/chocolate-and-confectionery-factory-caramel-kettle-84a80e67 Description: An open cooking kettle of caramel on three legs with a bridge mounted stirrer, a heavy rim and a small abstract dial plate on the frame. - Dimensions (X × Y × Z): 1.44 × 2.22 × 1.2 metres - Triangles: 500 - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36775/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Caramel Kettle (Chocolate and Confectionery Factory)
An open cooking kettle of caramel on three legs with a bridge mounted stirrer, a heavy rim and a small abstract dial plate on the frame.