
About
Interview office 3.3 x 2.7 m and 2.8 m tall: three walls containing a small table with two facing chairs, a wall mirror panel and a ceiling light. Dimensions 3.30 x 2.80 x 2.70 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Interview Office (Casino Floor and Back Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/27074/v1/model.glb Asset page: https://3dassets.dev/assets/casino-floor-and-back-rooms-interview-office-b299bd7c Description: Bare interview room with a table, two chairs and a mirror panel. - Dimensions (X × Y × Z): 3.3 × 2.8 × 2.7 metres - Triangles: 236 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27074/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Interview Office (Casino Floor and Back Rooms)
Bare interview room with a table, two chairs and a mirror panel.