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About
A 580 mm walking frame at 900 mm: a tubular frame on four ferrules with moulded hand grips and two cross rails. Static geometry: the frame does not fold and the height adjustment is fixed. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Walking Frame (Care Home and Day Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/35761/v1/model.glb Asset page: https://3dassets.dev/assets/care-home-and-day-room-walking-frame-0dee9464 Description: A 580 mm walking frame at 900 mm: a tubular frame on four ferrules with moulded hand grips and two cross rails. - Dimensions (X × Y × Z): 0.62 × 0.929 × 0.397 metres - Triangles: 680 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35761/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Walking Frame (Care Home and Day Room) with my AI development tools?
How do I get started?
Which game engines and tools can I use Walking Frame (Care Home and Day Room) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Walking Frame (Care Home and Day Room) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Walking Frame (Care Home and Day Room)
A 580 mm walking frame at 900 mm: a tubular frame on four ferrules with moulded hand grips and two cross rails.