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About
Bench height parts washer: a red cabinet with a drum shelf behind its door, a stainless sink with a perforated drip tray and a parts basket, a flexible nozzle on a gooseneck, and a hinged lid that lifts clear of the sink. Free 3D model for car repair garage, vehicle testing and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.96 by 1.25 by 0.64 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The pump, the flexible nozzle and the fusible link on the lid are modelled solid; the lid lifts. No manufacturer names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Solvent parts washer (Car Repair Garage and MOT Workshop)” asset in my project. Model: https://cdn.3dassets.dev/assets/34022/v1/model.glb Asset page: https://3dassets.dev/assets/car-repair-garage-and-mot-workshop-car-repair-garage-a-0b59b871 Description: Bench height parts washer: a red cabinet with a drum shelf behind its door, a stainless sink with a perforated drip tray and a parts basket, a flexible nozzle on a gooseneck, and a hinged lid that lifts clear of the sink. - Dimensions (X × Y × Z): 0.96 × 1.253 × 0.636 metres - Triangles: 1.5k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34022/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
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Solvent parts washer (Car Repair Garage and MOT Workshop)
Bench height parts washer: a red cabinet with a drum shelf behind its door, a stainless sink with a perforated drip tray and a parts basket, a flexible nozzle on a gooseneck, and a hinged lid that lifts clear of the sink.