
About
Book sewing frame with threaded height posts, adjustable crossbar, three tensioned cords and individual upper eyes and lower anchors. Dimensions 0.65 × 0.72 × 0.45 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original beech timber, dark iron, cream paper and oxblood leather. Metres; static geometry, no animation or collision. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sewing Frame (Bookbinding and Paper Mill)” asset in my project. Model: https://cdn.3dassets.dev/assets/30564/v1/model.glb Asset page: https://3dassets.dev/assets/bookbinding-and-paper-mill-sewing-frame-e3dbd33a Description: Book sewing frame with threaded height posts, adjustable crossbar, three tensioned cords and individual upper eyes and lower anchors. - Dimensions (X × Y × Z): 0.65 × 0.717 × 0.45 metres - Triangles: 15.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30564/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sewing Frame (Bookbinding and Paper Mill)
Book sewing frame with threaded height posts, adjustable crossbar, three tensioned cords and individual upper eyes and lower anchors.