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About
The same batting helmet in the visiting clubs red, for dressing the other dugout without a second model. Dimensions 0.31 by 0.26 by 0.37 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A right handed hitters helmet, the single ear flap on the negative X side and the brim toward positive Z. Origin on the footprint centre at ground level. Baseline low-poly palette: infield clay, outfield green, chalk white, club navy, red, charcoal, steel and ash timber. Static geometry; no rig, animation, collision or navigation data. Colour variant of batting-helmet.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Batting Helmet Visitor (Baseball Park and Batting Cages)” asset in my project. Model: https://cdn.3dassets.dev/assets/33770/v1/model.glb Asset page: https://3dassets.dev/assets/baseball-park-and-batting-cages-batting-helmet-visitor-118ace44 Description: The same batting helmet in the visiting clubs red, for dressing the other dugout without a second model. - Dimensions (X × Y × Z): 0.31 × 0.255 × 0.371 metres - Triangles: 244 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33770/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Batting Helmet Visitor (Baseball Park and Batting Cages)
The same batting helmet in the visiting clubs red, for dressing the other dugout without a second model.