3DAssets.dev

Loading model

About

The hazard riders are warned about: a conifer standing in a deep snowpack with the snow funnelling steeply down to an open void round the trunk, snow blocks bridging part of the rim and fallen branch litter lying on the floor of the well.

Bounding size 3.40 x 4.56 x 3.40 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.

All geometry is a single static assembly; no named pivot nodes.

Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Tree well (Backcountry Snowboarding and Avalanche Safety)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18948/v1/model.glb
Asset page: https://3dassets.dev/assets/backcountry-snowboarding-and-avalanche-safety-tree-wel-18018848
Description: Conifer with a funnel of unconsolidated snow around the trunk, blocks bridging the rim and branch litter on the floor.

- Dimensions (X × Y × Z): 3.4 × 4.56 × 3.4 metres
- Triangles: 2.8k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18948/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Tree well (Backcountry Snowboarding and Avalanche Safety)

Conifer with a funnel of unconsolidated snow around the trunk, blocks bridging the rim and branch litter on the floor.

Download asset · 133.1 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Courtyard Tree In A Well (Desert Mosque and Madrasa Courtyard)

Courtyard Tree In A Well (Desert Mosque and Madrasa Courtyard)

Free 3D model of a courtyard tree in a stone planting well for a desert mosque or madrasa: a 2.4 m kerbed well of sand with a broad crowned tree, 4.6 m tall.

@3dassets968 tris · 12 ↓
Snow-covered conifer stump (Snow, Ice and Mountain Nature)

Snow-covered conifer stump (Snow, Ice and Mountain Nature)

Broken stump under a shallow rounded snow cap.

@3dassets1.0k tris · 8 ↓
Snow bridge (Snow, Ice and Mountain Nature)

Snow bridge (Snow, Ice and Mountain Nature)

Thick frozen snow span with a clear open passage beneath.

@3dassets132 tris · 11 ↓
Fallen-tree shelter (Tropical Island and Palm Trees)

Fallen-tree shelter (Tropical Island and Palm Trees)

Fallen tree bridging two branches with a low open shelter underneath.

@3dassets484 tris · 10 ↓
emerald tree boa on branch (Jungle and Rainforest Animals)

emerald tree boa on branch (Jungle and Rainforest Animals)

emerald tree boa on branch with pale chevrons, coils and branch support.

@3dassets3.3k tris · 13 ↓
Conifer Park Tree (City Park and Playground)

Conifer Park Tree (City Park and Playground)

A 4.3 m conifer: a short trunk under three stacked faceted cones, the second tree shape a park line needs so a row is not all one silhouette. Static.

@3dassets82 tris · 11 ↓
Snow Capped Tree Stump (Alpine Snow Village)

Snow Capped Tree Stump (Alpine Snow Village)

Cut stump with concentric growth rings, projecting roots and a partial snowy cap.

@3dassets580 tris · 8 ↓
Wind-thrown timberline trunk (Snow, Ice and Mountain Nature)

Wind-thrown timberline trunk (Snow, Ice and Mountain Nature)

Fallen tapering trunk with attached branch stubs and a rough butt end.

@3dassets515 tris · 14 ↓
perch tree trunk (Zoo and Safari Park Builder)

perch tree trunk (Zoo and Safari Park Builder)

perch tree trunk for animal habitat furnishing with accessible support surfaces.

@3dassets324 tris · 9 ↓
Cyberpunk Apartment Block: Four Cell Cutaway (Cyberpunk Apartment and Neon Block)

Cyberpunk Apartment Block: Four Cell Cutaway (Cyberpunk Apartment and Neon Block)

Four rented cells of a subdivided block on their own 1.2 m floor tiles, 21.6 by 13.2 m, built as an OPEN TOPPED cutaway: full wall runs stand between the cells and around them, but nothing is roofed except one bay of the service corridor, so a visitor walks the plot and looks...

@3dassets149k tris · 39 ↓
Stylized Dead Tree Short (Stylized Trees and Rocks Kit)

Stylized Dead Tree Short (Stylized Trees and Rocks Kit)

Short stylized dead stump trunk with a few snapped branches for forest floors and scrubland.

@3dassets163 tris · 13 ↓
Ice Snow Bucket (Ice Hockey Arena and Locker Room)

Ice Snow Bucket (Ice Hockey Arena and Locker Room)

A 680 mm yellow snow tub with a rolled rim, lifting lugs and a steel bail, heaped with scraped snow. The snow is modelled as a solid cap, not a particle system.

@3dassets916 tris · 7 ↓