
About
Cinema row-end chair with protective aisle cheek and brass row-marker fitting. Metres, Y up and Z forward, origin on supporting surface. Static model with no projection, electrical or mechanical simulation. Original unbranded design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Aisle End Seat (Abandoned Cinema and Projection Booth)” asset in my project. Model: https://cdn.3dassets.dev/assets/29697/v1/model.glb Asset page: https://3dassets.dev/assets/abandoned-cinema-and-projection-booth-abandoned-cinema-f7bfb81e Description: Cinema row-end chair with protective aisle cheek and brass row-marker fitting. - Dimensions (X × Y × Z): 0.779 × 1.18 × 0.547 metres - Triangles: 3.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29697/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Aisle End Seat (Abandoned Cinema and Projection Booth)
Cinema row-end chair with protective aisle cheek and brass row-marker fitting.