Game kits · Free
Start with a world that fits together.
Shared palettes, real-world scale and reusable pieces. Explore a starter scene, pick a single model or download a complete pack manifest.
Spend your tokens building the game. Start with matching assets, shared materials and an assembled scene. Skip repeated prompts to build each prop from scratch, so your AI budget goes toward gameplay.
361 free packs
29 modelsDiving and Underwater Salvage
28 diving and salvage assets: aircraft crash fragments, recovery tools, scuba equipment and a dressed seafloor worksite.
AI used in 29 of 29 files · Claude Fable 5.1
125 modelsDense Temperate Forest Flora
Free low poly trees, bushes, ferns, grasses, fungi, deadwood and forest floor tiles for a thick temperate woodland, with a dense starter scene.
AI used in 125 of 125 files · Claude Fable 5.1
41 modelsArcane Academy and Spell Trials
Forty premium stylized magical research, celestial study and spell-training designs.
AI used in 41 of 41 files · Claude Fable 5.1
83 modelsBattle Royale Town and Airfield
Free 3D game assets for a battle royale: a modular town and airfield building kit, ground loot on a five step rarity ladder, five vehicles and four posed operators.
AI used in 83 of 83 files · Claude Fable 5.1
57 modelsPets and Companions HD
High fidelity dogs, cats, small pets, birds, fish and reptiles with the beds, crates, cages, tanks and furniture of a real pet home.
AI used in 57 of 57 files · Claude Fable 5.1
53 modelsBirds and Reptiles HD
High fidelity birds, reptiles and amphibians at true relative scale, with rainforest habitat props.
AI used in 53 of 53 files · Claude Fable 5.1
29 modelsCastaway Island Escape
28 standard-fidelity crash, navigation and rescue assets for an island escape scenario.
AI used in 29 of 29 files · Claude Fable 5.1
89 modelsPixel Modern Supermarket
87 original pixel art 3D models of a modern supermarket: a 2 m bay store shell, stocked gondola runs, service counters, chillers, the checkout line, the stock room, vehicles and posed figures.
AI used in 89 of 89 files · Claude Fable 5.1
91 modelsPixel Modern Office
Free 3D pixel art office kit: modular walls, desks, chairs, meeting rooms, break room, server rack and posed workers.
AI used in 91 of 91 files · Claude Fable 5.1
77 modelsCar Factory Production Line
A complete car assembly plant: an invented hatchback in six build stages, press and body shop, paint shop, trim and final assembly, end of line testing, a modular 6 m hall kit, logistics and posed workers.
AI used in 77 of 77 files · Claude Fable 5.1
68 modelsMachine Shop and Factory Hall
Detailed machine tools, a modular steel factory hall, racking, handling gear and shop floor props in one stylised industrial family, built for machine shop and factory scenes.
AI used in 68 of 68 files · Claude Fable 5.1
76 modelsHero Shooter Harbour Payload
Eight original hero shooter characters in two poses each, their weapons and ability items, map pickups, a payload cart and track, and a modular bright harbour town map kit.
AI used in 76 of 76 files · Claude Fable 5.1
51 modelsJelly Friends Playroom
Eight original squishy translucent jelly characters in four squeeze states each, with a calm oak playroom of modular floors, walls, swing, trampoline and toys.
AI used in 51 of 51 files · Claude Fable 5.1
85 modelsTactical Shooter Hill Town
Free 3D game assets for a tactical FPS: a modular Mediterranean hill town map kit, twenty two invented weapon archetypes and eight operators in four poses each.
AI used in 85 of 85 files · Claude Fable 5.1
91 modelsWipe Day Survival Island
A coastal survival island on wipe day: stone, metal and sulfur nodes, trees and shoreline, road barrels and crates, campfires, furnaces, workbenches and storage, starter tools and weapons, a twig hut kit and a modular lighthouse.
AI used in 91 of 91 files · Claude Fable 5.1
87 modelsLawn Mowing Simulator Kit
A comedy lawn mowing game kit: ten mowers from a rusty push reel to a four deck mega mower, twelve garden characters, bolt on upgrades, gardening tools, and a modular back garden of lawn tiles, fences, hedges, a shed and a greenhouse.
AI used in 87 of 87 files · Claude Fable 5.1
70 modelsHalloween Slasher Street
A dead end 1980s suburban street on Halloween night: a modular clapboard house kit, yard and street furniture, carved pumpkins and graveyard dressing, and the props a slasher film leaves behind.
AI used in 70 of 70 files · Claude Fable 5.1
52 modelsZombie Quarantine Streets
Zombie outbreak streets: fractured and breached walls, blown storefronts, checkpoint gates and guard booths, jersey barriers, sandbags and barricades, triage and field kitchen props, rubble and wrecked cars.
AI used in 52 of 52 files · Claude Fable 5.1
39 modelsAlien Creatures and Monsters
An original stylized bestiary of alien life: humanoid xenos, non-humanoid megafauna, swarming small forms, life stages and husbandry props, each with its own body plan.
AI used in 39 of 39 files · Claude Fable 5.1
42 modelsWilderness Survival Camp
A bushcraft camp: tarps, lean-tos and hoop shelters, bedrolls and cots, fire rings, spit roasts and pot hangers, bow drills and fire kits, drying racks, washstands, lanterns and trail markers.
AI used in 42 of 42 files · Claude Fable 5.1
171 modelsVoxel City Districts
163 voxel city buildings and facade bays across residential, commercial and civic districts: rowhouses, tenements, cafes, cinemas, stores, offices, a town hall, stations, fire and police stations.
AI used in 171 of 171 files · Claude Fable 5.1
90 modelsCoral Reef and Underwater Scenery
Distinct coral growth forms, seabed ecology and generic wreck fragments.
AI used in 90 of 90 files · GPT-6 via Codex
44 modelsZombie Horde and Infected Characters
A stylized horror roster of infected humanoids: thirteen civilian walkers with pose variants, eight specialised forms, three bosses, infected animals and ground dressing.
AI used in 44 of 44 files · Claude Opus 5
36 modelsTurning Seasons: Four Season Garden
Four seasons of a storybook garden: blossom, sunshine, harvest and snow.
AI used in 36 of 36 files · GPT-6 via Codex