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Free models · Game-ready GLB

Fantasy

Every fantasy model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.

1,336 free GLB models

Domed cavern (Cave and Crystal Caverns)

Domed cavern (Cave and Crystal Caverns)

Broad chamber with a thick rounded external roof crown.

@3dassets1.9k tris
Flooded cave chamber (Cave and Crystal Caverns)

Flooded cave chamber (Cave and Crystal Caverns)

Six-metre chamber with shallow water below the wall sill.

@3dassets1.5k tris
Large cave chamber (Cave and Crystal Caverns)

Large cave chamber (Cave and Crystal Caverns)

Eight-metre chamber with a broad unobstructed central floor and four entrances.

@3dassets2.4k tris
Crystal-lined tunnel (Cave and Crystal Caverns)

Crystal-lined tunnel (Cave and Crystal Caverns)

Standard passage with low crystals kept outside the central walking line.

@3dassets856 tris
Rubble-blocked tunnel end (Cave and Crystal Caverns)

Rubble-blocked tunnel end (Cave and Crystal Caverns)

Collapsed passage closed by a rock face and a pile of breakdown debris.

@3dassets1.3k tris
Flooded cave tunnel (Cave and Crystal Caverns)

Flooded cave tunnel (Cave and Crystal Caverns)

Standard tunnel with a shallow translucent water layer over the floor.

@3dassets688 tris
Tunnel chamber transition (Cave and Crystal Caverns)

Tunnel chamber transition (Cave and Crystal Caverns)

Tunnel mouth opens into a 6 m hall with a wide chamber port.

@3dassets2.3k tris
Tunnel to shaft chamber (Cave and Crystal Caverns)

Tunnel to shaft chamber (Cave and Crystal Caverns)

Short approach opens into a vertical access chamber with an open ceiling.

@3dassets1.5k tris
Wide cave gallery (Cave and Crystal Caverns)

Wide cave gallery (Cave and Crystal Caverns)

Broad 4.4 m passage with a low arched ceiling.

@3dassets676 tris
Cave dead end (Cave and Crystal Caverns)

Cave dead end (Cave and Crystal Caverns)

Standard tunnel ending at a closed natural rock face.

@3dassets688 tris
Narrow cave squeeze (Cave and Crystal Caverns)

Narrow cave squeeze (Cave and Crystal Caverns)

A tighter 1.6 m passage for a local constriction; distinct narrow-profile connectors.

@3dassets676 tris
Rising cave tunnel (Cave and Crystal Caverns)

Rising cave tunnel (Cave and Crystal Caverns)

Four-metre tunnel rises one metre between its north and south floor ports.

@3dassets676 tris
Four-way cave junction (Cave and Crystal Caverns)

Four-way cave junction (Cave and Crystal Caverns)

Four open portals around a clear central floor.

@3dassets856 tris
Left cave bend (Cave and Crystal Caverns)

Left cave bend (Cave and Crystal Caverns)

Quarter-turn passage connecting north to west on a 4 m grid.

@3dassets1.3k tris
Stepped cave drop (Cave and Crystal Caverns)

Stepped cave drop (Cave and Crystal Caverns)

Four broad rock steps descend through a natural open cleft.

@3dassets72 tris
Descending cave tunnel (Cave and Crystal Caverns)

Descending cave tunnel (Cave and Crystal Caverns)

Four-metre tunnel descends one metre between its north and south floor ports.

@3dassets676 tris
Right cave bend (Cave and Crystal Caverns)

Right cave bend (Cave and Crystal Caverns)

Quarter-turn passage connecting north to east on a 4 m grid.

@3dassets1.3k tris
Straight cave tunnel (Cave and Crystal Caverns)

Straight cave tunnel (Cave and Crystal Caverns)

Four-metre tunnel with a 2.9 m wide, 3 m high clear passage and open ends.

@3dassets676 tris
T cave junction (Cave and Crystal Caverns)

T cave junction (Cave and Crystal Caverns)

Three open 2.9 m portals and a closed rear wall, with an unobstructed central floor.

@3dassets928 tris
Spawner pad, large (Pickups and Collectibles)Animated

Spawner pad, large (Pickups and Collectibles)

Two-metre spawner pad with three concentric gold rings, six violet glyph spokes and six crystal-tipped pylons round the rim. The boss or vehicle spawn.

@3dassets1.5k tris
Container states (Pickups and Collectibles)

Container states (Pickups and Collectibles)

Every container in the pack shown twice: the closed or intact model on the back of its cell and its opened, sprung or broken counterpart directly in front of it, so the pair can be compared without running a clip. Seven pairs, plus the explosive barrel, the airborne supply...

@3dassets22.9k tris
Collectible run (Pickups and Collectibles)

Collectible run (Pickups and Collectibles)

Forty-four floating pickups laid out as a four-lane collectible route at their real hover height of 0.95 m and their real 1.25 m spacing, with a treasure pile, a chest, a crate, a barrel, a spawner pad and a respawn ring standing on the ground between the lanes. Two 1.75 m...

@3dassets40.8k tris
Respawn ring (Pickups and Collectibles)Animated

Respawn ring (Pickups and Collectibles)

Standing respawn ring 1.5 m tall: a 1.1 m gold hoop with a violet inner band and eight rune blocks, held on two canted arms over a hexagonal plinth, with a crystal core at its centre.

@3dassets972 tris
Player height marker (Pickups and Collectibles)Animated

Player height marker (Pickups and Collectibles)

A banded scale post with a gold plate at exactly 1.75 m, adult standing height, and a hovering chevron above it. Drop it beside a pickup to judge collectible scale.

@3dassets420 tris