3DAssets.dev

Free models · CC0

Exterior

Every pixel model below is a self-contained .glb under 25 MB, released under CC0 1.0 so it can be used and modified in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.

159 free GLB models

Pit with overhanging lip (Cave and Crystal Networks)

Pit with overhanging lip (Cave and Crystal Networks)

Open square pit collar with a long cantilevered stone lip.

@3dassets892 tris
Rift with natural footholds (Cave and Crystal Networks)

Rift with natural footholds (Cave and Crystal Networks)

Narrow upright cleft with alternating projecting stone footholds; no gameplay data.

@3dassets108 tris
Natural chimney shaft (Cave and Crystal Networks)

Natural chimney shaft (Cave and Crystal Networks)

Open vertical access shaft with four thick walls and no floor or roof.

@3dassets48 tris
Shaft bottom debris cone (Cave and Crystal Networks)

Shaft bottom debris cone (Cave and Crystal Networks)

Grounded breakdown debris beneath an access shaft, leaving the approach clear.

@3dassets812 tris
Chamber ceiling panel (Cave and Crystal Networks)

Chamber ceiling panel (Cave and Crystal Networks)

Grounded ceiling slab with pendant stone texture; place at the desired ceiling elevation.

@3dassets1.2k tris
Shaft daylight rim (Cave and Crystal Networks)

Shaft daylight rim (Cave and Crystal Networks)

Low open stone collar around the top of a shaft.

@3dassets48 tris
Chamber to tunnel end cap (Cave and Crystal Networks)

Chamber to tunnel end cap (Cave and Crystal Networks)

Six-metre wall around a standard-width open arched tunnel mouth.

@3dassets700 tris
Chamber floor panel (Cave and Crystal Networks)

Chamber floor panel (Cave and Crystal Networks)

Four-metre square solid cave floor on the shared terrain grid.

@3dassets12 tris
Chamber wall panel (Cave and Crystal Networks)

Chamber wall panel (Cave and Crystal Networks)

Four-metre wall panel with a thick closed backing and a rough inner face.

@3dassets396 tris
Crystal cave chamber (Cave and Crystal Networks)

Crystal cave chamber (Cave and Crystal Networks)

Chamber with an open viewing roof and separate crystal growths at its margins.

@3dassets1.4k tris
Small cave chamber (Cave and Crystal Networks)

Small cave chamber (Cave and Crystal Networks)

Six-metre chamber with four open portals and a continuous floor.

@3dassets1.5k tris
Chamber corner (Cave and Crystal Networks)

Chamber corner (Cave and Crystal Networks)

Four-metre L-shaped thick cave wall with an integral floor margin.

@3dassets36 tris
Collapsed cave chamber (Cave and Crystal Networks)

Collapsed cave chamber (Cave and Crystal Networks)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris
Domed cavern (Cave and Crystal Networks)

Domed cavern (Cave and Crystal Networks)

Broad chamber with a thick rounded external roof crown.

@3dassets1.9k tris
Flooded cave chamber (Cave and Crystal Networks)

Flooded cave chamber (Cave and Crystal Networks)

Six-metre chamber with shallow water below the wall sill.

@3dassets1.5k tris
Large cave chamber (Cave and Crystal Networks)

Large cave chamber (Cave and Crystal Networks)

Eight-metre chamber with a broad unobstructed central floor and four entrances.

@3dassets2.4k tris
Crystal-lined tunnel (Cave and Crystal Networks)

Crystal-lined tunnel (Cave and Crystal Networks)

Standard passage with low crystals kept outside the central walking line.

@3dassets856 tris
Rubble-blocked tunnel end (Cave and Crystal Networks)

Rubble-blocked tunnel end (Cave and Crystal Networks)

Collapsed passage closed by a rock face and a pile of breakdown debris.

@3dassets1.3k tris
Flooded cave tunnel (Cave and Crystal Networks)

Flooded cave tunnel (Cave and Crystal Networks)

Standard tunnel with a shallow translucent water layer over the floor.

@3dassets688 tris
Tunnel chamber transition (Cave and Crystal Networks)

Tunnel chamber transition (Cave and Crystal Networks)

Tunnel mouth opens into a 6 m hall with a wide chamber port.

@3dassets2.3k tris
Tunnel to shaft chamber (Cave and Crystal Networks)

Tunnel to shaft chamber (Cave and Crystal Networks)

Short approach opens into a vertical access chamber with an open ceiling.

@3dassets1.5k tris
Wide cave gallery (Cave and Crystal Networks)

Wide cave gallery (Cave and Crystal Networks)

Broad 4.4 m passage with a low arched ceiling.

@3dassets676 tris
Cave dead end (Cave and Crystal Networks)

Cave dead end (Cave and Crystal Networks)

Standard tunnel ending at a closed natural rock face.

@3dassets688 tris
Narrow cave squeeze (Cave and Crystal Networks)

Narrow cave squeeze (Cave and Crystal Networks)

A tighter 1.6 m passage for a local constriction; distinct narrow-profile connectors.

@3dassets676 tris