Free models · Game-ready GLB
Kit
Every historical model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
600 free GLB models
Channel Junction (Coastal Saltworks and Trade Port)
T junction with open branch water bed and reinforced masonry outlet throat.
Brine Channel Corner (Coastal Saltworks and Trade Port)
Lined ninety-degree channel with continuous bent water bed and thick inner and outer retaining returns.
Embankment Corner (Coastal Saltworks and Trade Port)
Right-angle compacted earth embankment with thick corner foundation and joined walking crowns.
Brine Channel Straight (Coastal Saltworks and Trade Port)
Lined brine channel with recessed water, thick retaining sides and timber cap strips.
Embankment Straight (Coastal Saltworks and Trade Port)
Compacted earth embankment with narrowed raised walking crown and timber edge strips.
Crystallization Basin (Coastal Saltworks and Trade Port)
Raised fine salt bed with visible crystallized patches, shallow water rim and independently supported harvest boardwalk.
Evaporation Basin (Coastal Saltworks and Trade Port)
Intermediate shallow evaporation bed with internal flow baffles, low masonry retaining walls and reinforced water interfaces.
Reservoir Basin (Coastal Saltworks and Trade Port)
Deep embanked reservoir with buttressed retaining walls, low bed, four reinforced water interfaces and contained brine.
Salter Shelter (Coastal Saltworks and Trade Port)
Open-sided roofed salter work shelter with four anchored posts, knee braces, eaves and full pitched roof.
Roofed Salt Warehouse (Coastal Saltworks and Trade Port)
Closed timber salt warehouse with pitched plank roof, raised dry floor, broad open double-door entry, side walls and supported rafters.
Steading and Shore (Viking Age Longhouse and Longship)
A Norse steading: a four bay longhouse with gable ends, turf roofed over its west half and open over the east so its posts, long hearth and sleeping platforms are in view, the pit house, smithy, grain store, byre and drying rack behind it inside a palisade with its gate,...
Ship Shed (Viking Age Longhouse and Longship)
Free 3D model of a Norse ship shed: an 8.4 m turf roofed A frame boat house open at the seaward end, with log rollers laid on its floor.
Grain Store On Staddles (Viking Age Longhouse and Longship)
Free 3D model of a Viking grain store raised on staddle stones: a planked box with a turf hipped roof, an iron banded hatch and a ladder, proof against rats.
Animal Byre (Viking Age Longhouse and Longship)
Free 3D model of a Viking Age animal byre: a 5 m turf walled cattle shed with a plank door on iron straps and a turf roof over rafters.
Smithy With Forge And Bellows (Viking Age Longhouse and Longship)
Free 3D model of a Viking Age smithy: an open sided thatched shelter over a stone forge with a rocking hide bellows, an anvil on its block and a quenching trough.
Turf Pit House (Viking Age Longhouse and Longship)
Free 3D model of a Norse turf pit house: a small sunken workshop with banked turf walls, a sagging turf roof and a plank screened doorway.
Longhouse Long Hearth (Viking Age Longhouse and Longship)
Free 3D model of the central long hearth of a Viking longhouse: a 3.4 m stone kerbed fire trench with an ash bed and part burnt logs.
Longhouse Sleeping Platform (Viking Age Longhouse and Longship)
Free 3D model of a raised Viking longhouse sleeping platform: a 3 m plank bench on oak legs with straw bedding, a folded fleece and a rolled hide.
Harbour Quay (Pirate Port and Tall Ships)
A working harbour: a two row stone quay with its stairs down to the water and a timber jetty running out from the east end, a warehouse and tavern frontage with roofs and balconies behind it, a two masted brig lying alongside with a sloop out beyond her and two boats pulled...
Longhouse Post And Beam (Viking Age Longhouse and Longship)
Free 3D model of a Viking longhouse interior post and beam frame: paired oak roof posts, a tie beam, raking braces and a ridge purlin.
Curves Forks and Slope (Undercity Sewers and Thieves Den)
Isolated curve, diagonal fork and slope connections. Static endpoint assertions cover water levels and both raised ledges.
Sewer Connector Cases (Undercity Sewers and Thieves Den)
Separated three-way and four-way channel junction tests use matching four-metre tunnel bays; water level and raised ledges remain continuous at each join.
Thieves Den (Undercity Sewers and Thieves Den)
Dry cutaway den with sorting and repair benches, sleeping corner, trade counter and a concealed bookcase door.
Outfall to Cistern (Undercity Sewers and Thieves Den)
Open inspection route connects a four-metre tunnel to a T junction, a second channel bay and a cistern approach. Dry den entrance branches east.