Free models · Game-ready GLB
Effects primitives
Every low-poly effects primitive below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole effects primitives set from the packs.
8 free GLB models
Light Shaft Plate (Sunken City and Underwater Ruins)
Shaft of daylight 5.7 m tall leaning about twelve degrees, three crossed translucent blades with a pool of light where it lands.
Glowing Crystal Cluster (Sunken City and Underwater Ruins)
Cluster of nine lit crystal spires up to 1.1 m tall on a turned stone plinth, the cluster turning slowly on its mount.
Fish Shoal Plate (Sunken City and Underwater Ruins)
Decorative shoal plate: twenty six flat fish forms on two crossed cards, about 3.2 m wide and 1.9 m tall, for hanging over a ruin.
Bubble Column (Sunken City and Underwater Ruins)
Rising column of thirty bubbles 3.2 m tall, widening as it goes, over a small dark vent in the seabed.
Tidal wave crest mesh
Static stylised wave crest with three curling water ridges and separate foam fragments.
Frontier dust impact mesh
Static faceted dust burst with a low ground ring and rising debris for scripted impact effects.
Neon Dispatch: Static pickup destination marker
Layered cyan destination rings with three stepped corner fins for parcel objectives and route endpoints.
Orbital Field Station: Landing target marker
Raised teal landing target ring with four directional brackets for a static destination indicator.