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About
Static resting shark study with pointed fins and heterocercal tail on an integral sand base. 1.40 × 0.83 × 2.38 m. Original sculpted CC0 geometry in metres with +Y up. Static, unrigged, unanimated seabed model; no collision.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Reef shark study (Coral Reef and Underwater Scenery)” asset in my project. Model: https://cdn.3dassets.dev/assets/7072/v1/model.glb Asset page: https://3dassets.dev/assets/underwater-reef-worlds-reef-shark-a82e9a5d Description: Static resting shark study with pointed fins and heterocercal tail on an integral sand base. - Dimensions (X × Y × Z): 1.402 × 0.83 × 2.382 metres - Triangles: 2.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7072/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Reef shark study (Coral Reef and Underwater Scenery)
Static resting shark study with pointed fins and heterocercal tail on an integral sand base.