
About
Vaulted junction frame with an open cross channel and paired terminal masonry ribs. Dimensions 4.00 × 3.61 × 4.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp masonry, black iron, weathered timber and aged brass. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Brick Vault Junction (Undercity Sewers and Thieves Den)” asset in my project. Model: https://cdn.3dassets.dev/assets/25056/v1/model.glb Asset page: https://3dassets.dev/assets/undercity-sewers-and-thieves-den-brick-vault-junction-1b38e1f3 Description: Vaulted junction frame with an open cross channel and paired terminal masonry ribs. - Dimensions (X × Y × Z): 4 × 3.608 × 4 metres - Triangles: 3.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25056/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Brick Vault Junction (Undercity Sewers and Thieves Den)
Vaulted junction frame with an open cross channel and paired terminal masonry ribs.