
About
Collapsed barrel section with one surviving portal and masonry debris. Dimensions 4.00 × 3.61 × 4.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp masonry, black iron, weathered timber and aged brass. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Brick Barrel Collapsed (Undercity Sewers and Thieves Den)” asset in my project. Model: https://cdn.3dassets.dev/assets/25029/v1/model.glb Asset page: https://3dassets.dev/assets/undercity-sewers-and-thieves-den-brick-barrel-collapse-24cbe6db Description: Collapsed barrel section with one surviving portal and masonry debris. - Dimensions (X × Y × Z): 4 × 3.608 × 4 metres - Triangles: 3.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25029/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Brick Barrel Collapsed (Undercity Sewers and Thieves Den)
Collapsed barrel section with one surviving portal and masonry debris.