
About
Debris field tile 3.4 x 2.6 m: churned mud scattered with broken duckboards, four spent brass cases, chalk lumps and a discarded tin. Dimensions 3.40 x 0.62 x 2.79 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Debris Field Tile (Trench Line 1917)” asset in my project. Model: https://cdn.3dassets.dev/assets/8683/v1/model.glb Asset page: https://3dassets.dev/assets/trench-line-1917-debris-field-tile-6152c782 Description: Ground tile scattered with broken boards, cases and spent brass. - Dimensions (X × Y × Z): 3.4 × 0.62 × 2.791 metres - Triangles: 672 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8683/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Debris Field Tile (Trench Line 1917)
Ground tile scattered with broken boards, cases and spent brass.