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About

Tapered lane-defense tower with buttresses and a crystal crown, about 4.3 m tall. Dimensions 2.10 × 4.19 × 2.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Sunfall Rift: weathered stone, ivory, bronze, charcoal, teal and ember. Static geometry; no rig, animation, collision or navigation data. Effects are opaque emissive meshes; bloom and gameplay must be implemented by the host application.

Use with an AI agent

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Use the “Dawn sentinel tower (Sunfall Rift: MOBA asset pack)” asset in my project.

Model: https://cdn.3dassets.dev/assets/1961/v1/model.glb
Asset page: https://3dassets.dev/assets/sunfall-rift-moba-teal-tower-96960d8f
Description: Tapered lane-defense tower with buttresses and a crystal crown, about 4.3 m tall.

- Dimensions (X × Y × Z): 2.1 × 4.191 × 2.1 metres
- Triangles: 1,028
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1961/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Dawn sentinel tower (Sunfall Rift: MOBA asset pack)

Tapered lane-defense tower with buttresses and a crystal crown, about 4.3 m tall.

Download asset · 51.3 KB

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