
About
A 5.9 m four-wheel covered goods van: planked body with external ironwork, a sliding side door with a runner rail, an arched roof, a small side vent light and a brake lever. Wheel flanges rest on y=0, so the rail plane sits at y=0.03; place the vehicle at y=0.47 over a matching track module. Coupler ports sit on the buffer faces at y=1.09. Bounding size 2.43 x 3.64 x 5.90 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: wheel-1-right, wheel-1-left, wheel-2-right, wheel-2-left. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Covered goods van (Steam Era Railway and Rolling Stock)” asset in my project. Model: https://cdn.3dassets.dev/assets/11492/v2/model.glb Asset page: https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-box-van-3a2ce29c Description: A planked covered goods van with a sliding door, arched roof and a vent light. - Dimensions (X × Y × Z): 2.43 × 3.64 × 5.9 metres - Triangles: 2.8k - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11492/v2/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Covered goods van (Steam Era Railway and Rolling Stock)
A planked covered goods van with a sliding door, arched roof and a vent light.