
Loading model
About
A 1.5 m gallery info kiosk with a blank lit screen tilted for reading, three coloured buttons and a dark base. Overall 0.60 by 1.51 by 0.50 m (X by Y by Z). Metre units, +Y up, the display face toward +Z, resting on y=0. The screen is blank and lit; the buttons are plain colour blocks. 1.5 m overall. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Info Kiosk (Solar System and Astronauts)” asset in my project. Model: https://cdn.3dassets.dev/assets/39260/v1/model.glb Asset page: https://3dassets.dev/assets/solar-system-and-astronauts-info-kiosk-32af19f0 Description: A 1.5 m gallery info kiosk with a blank lit screen tilted for reading, three coloured buttons and a dark base. - Dimensions (X × Y × Z): 0.6 × 1.512 × 0.5 metres - Triangles: 372 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39260/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Info Kiosk (Solar System and Astronauts) with my AI development tools?
How do I get started?
Which game engines and tools can I use Info Kiosk (Solar System and Astronauts) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Info Kiosk (Solar System and Astronauts) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Info Kiosk (Solar System and Astronauts)
A 1.5 m gallery info kiosk with a blank lit screen tilted for reading, three coloured buttons and a dark base.