
About
A merchandised stack: five garments folded to the same size and stacked with the folded edges alternating, each a slightly different thickness and colour, the way base layers and mid layers are set out on a shop table.
Bounding size 0.33 x 0.15 x 0.27 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Folded layer stack (Snowboard Gear and Freestyle Riders)” asset in my project. Model: https://cdn.3dassets.dev/assets/27167/v1/model.glb Asset page: https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-folded-layer-stack-448b8e17 Description: Stack of five folded mid layers and base layers as they are set out on a shop shelf. - Dimensions (X × Y × Z): 0.327 × 0.15 × 0.271 metres - Triangles: 760 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27167/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Folded layer stack (Snowboard Gear and Freestyle Riders)
Stack of five folded mid layers and base layers as they are set out on a shop shelf.