
About
Where boots are tried on: a padded bench at sitting height on a plywood frame, with a sloped footrest along the front, an open shelf underneath for boot boxes and a shaped hook on the end for pulling a boot on.
Bounding size 1.51 x 0.65 x 0.57 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Boot fitting bench (Snowboard Gear and Freestyle Riders)” asset in my project. Model: https://cdn.3dassets.dev/assets/27183/v1/model.glb Asset page: https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-fitting-bench-27526a46 Description: Padded boot fitting bench with a sloped footrest, an under-shelf for boxes and a boot pull hook. - Dimensions (X × Y × Z): 1.507 × 0.647 × 0.57 metres - Triangles: 228 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27183/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Boot fitting bench (Snowboard Gear and Freestyle Riders)
Padded boot fitting bench with a sloped footrest, an under-shelf for boxes and a boot pull hook.