
Loading model
About
Free 3D model of a wood furniture rack for a composing room: a 1.4 m oak rack of thirty pigeonholes stacked with furniture and reglet, as a game asset. Dimensions 1.00 by 1.43 by 0.44 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A furniture rack 1.00 by 0.44 m and 1.43 m tall, five shelves divided into six pigeonholes each and filled with wood spacing material in assorted lengths. Static geometry with no rig. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Furniture Rack (Printing Press and Newspaper Office)” asset in my project. Model: https://cdn.3dassets.dev/assets/37739/v1/model.glb Asset page: https://3dassets.dev/assets/printing-press-and-newspaper-office-furniture-rack-d252c708 Description: Free 3D model of a wood furniture rack for a composing room: a 1.4 m oak rack of thirty pigeonholes stacked with furniture and reglet, as a game asset. - Dimensions (X × Y × Z): 1 × 1.43 × 0.44 metres - Triangles: 20.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37739/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Furniture Rack (Printing Press and Newspaper Office)
Free 3D model of a wood furniture rack for a composing room: a 1.4 m oak rack of thirty pigeonholes stacked with furniture and reglet, as a game asset.