
Loading model
About
Rust-coloured feathered predator with a deep wing fringe, striped torso and large grasping feet. Original Primeval Frontier art family. Static unrigged model; metre units, +Y up, +Z forward, ground-centred pivot. Interpretive proportions and speculative colours.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Deinonychus (Primeval Frontier: Dinosaur Worlds)” asset in my project. Model: https://cdn.3dassets.dev/assets/1699/v1/model.glb Asset page: https://3dassets.dev/assets/primeval-frontier-deinonychus-ec92ddc6 Description: Rust-coloured feathered predator with a deep wing fringe, striped torso and large grasping feet. - Dimensions (X × Y × Z): 1.619 × 1.854 × 4.521 metres - Triangles: 6.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1699/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Deinonychus (Primeval Frontier: Dinosaur Worlds)
Rust-coloured feathered predator with a deep wing fringe, striped torso and large grasping feet.