3DAssets.dev

Loading model

About

Deep-faced horned predator with a powerful tail base, vestigial arms and rows of dorsal scutes. Original Primeval Frontier art family. Static unrigged model; metre units, +Y up, +Z forward, ground-centred pivot. Interpretive proportions and speculative colours.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Carnotaurus (Primeval Frontier: Dinosaur Worlds)” asset in my project.

Model: https://cdn.3dassets.dev/assets/1686/v1/model.glb
Asset page: https://3dassets.dev/assets/primeval-frontier-carnotaurus-545e46a9
Description: Deep-faced horned predator with a powerful tail base, vestigial arms and rows of dorsal scutes.

- Dimensions (X × Y × Z): 1.537 × 3.886 × 6.534 metres
- Triangles: 9.8k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1686/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Carnotaurus (Primeval Frontier: Dinosaur Worlds)

Deep-faced horned predator with a powerful tail base, vestigial arms and rows of dorsal scutes.

Download asset · 462.3 KB

More in Animals

Riding Horse Standing (Farm and Working Animals HD)

Riding Horse Standing (Farm and Working Animals HD)

Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, bay coat.

@3dassets20.5k tris · 45 ↓
Cat Standing (Ginger Tabby) (Cats, Dogs and Pets at Home)

Cat Standing (Ginger Tabby) (Cats, Dogs and Pets at Home)

Adult domestic cat standing alert with tail raised in a question-mark curve.

@3dassets3.8k tris · 41 ↓
African lion, adult male (Realistic Wild Animals HD)

African lion, adult male (Realistic Wild Animals HD)

Adult male African lion standing square with a full mane, at true scale: 1.2 m at the shoulder and about 2.9 m nose to tail tip.

@3dassets23.4k tris · 40 ↓
tyrannosaurus (Dinosaurs and Prehistoric Life)

tyrannosaurus (Dinosaurs and Prehistoric Life)

tyrannosaurus with balanced horizontal tail, digitigrade hind limbs and large predatory skull.

@3dassets7.6k tris · 35 ↓
African elephant bull (Realistic Wild Animals HD)

African elephant bull (Realistic Wild Animals HD)

Adult African bush elephant bull standing square with the trunk lowered, at true scale: 3.3 m at the shoulder and about 6.2 m long.

@3dassets18.4k tris · 34 ↓
Red deer stag (Realistic Wild Animals HD)

Red deer stag (Realistic Wild Animals HD)

Red deer stag in autumn coat with a thick neck ruff and a twelve-point antler rack, 1.25 m at the shoulder.

@3dassets20.1k tris · 33 ↓
ankylosaurus (Dinosaurs and Prehistoric Life)

ankylosaurus (Dinosaurs and Prehistoric Life)

ankylosaurus with low armoured torso and bony tail club.

@3dassets5.7k tris · 33 ↓
Bengal tiger, prowling (Realistic Wild Animals HD)

Bengal tiger, prowling (Realistic Wild Animals HD)

Bengal tiger in a low prowling stalk, head dropped level with the shoulders, back long and flat and the tail streaming behind. Second pose of the standing study, at the same scale.

@3dassets20.1k tris · 28 ↓
triceratops (Dinosaurs and Prehistoric Life)

triceratops (Dinosaurs and Prehistoric Life)

triceratops with three horns and broad frill.

@3dassets5.0k tris · 27 ↓
Sheep In Fleece (Farm and Working Animals HD)

Sheep In Fleece (Farm and Working Animals HD)

Ewe in full fleece standing at rest, about 0.84 m at the withers, with a dark face and legs.

@3dassets18.7k tris · 25 ↓
Forest Boar, Jointed (FPS Survival Forest Outpost)Animated

Forest Boar, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a forest boar 1.71 m nose to tail with jointed legs, tusks, a snout, ears and a bristled back, built as a rigid jointed puppet. Animated idle and head-turn.

@3dassets8.5k tris · 24 ↓
Timber Wolf, Jointed (FPS Survival Forest Outpost)Animated

Timber Wolf, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a timber wolf 1.77 m nose to tail with jointed legs, pricked ears, a shaped muzzle and a brush tail, built as a rigid jointed puppet. Animated idle and head-turn.

@3dassets8.5k tris · 24 ↓

Similar assets

Nuclear power unit with shielding berm (Moon Base Colony and Lunar Rovers)

Nuclear power unit with shielding berm (Moon Base Colony and Lunar Rovers)

A 6.5 m surface fission power unit standing inside a graded regolith shielding berm: a ribbed reactor drum, a conical shadow shield, six heat pipe stalks up to a conical radiator umbrella with twelve spines, an instrument mast, a power cabinet and four keep-out markers.

@3dassets2.0k tris · 25 ↓
Resource and Power Yard (Moon Base Colony and Lunar Rovers)

Resource and Power Yard (Moon Base Colony and Lunar Rovers)

The extraction and utilities end of the base: an excavator feeding a hopper and screening deck, an oxygen extraction plant, a water processing skid and a sintering print gantry laying a regolith wall, backed by a fixed and a tracking photovoltaic row, a solar tower, a...

@3dassets54.5k tris · 11 ↓
carnotaurus (Dinosaurs and Prehistoric Life)

carnotaurus (Dinosaurs and Prehistoric Life)

carnotaurus with balanced horizontal tail, digitigrade hind limbs and paired brow horns and reduced arms.

@3dassets8.1k tris · 17 ↓
Log Turning Arm (Sawmill and Timber Yard)

Log Turning Arm (Sawmill and Timber Yard)

Hydraulic-looking log-turning arm with thick hooked plate, base pivot and connected cylinder and piston. Static arm rests on its mounted base.

@3dassets688 tris · 9 ↓
Solar Tracking Base (Off-Grid Power and Controls)

Solar Tracking Base (Off-Grid Power and Controls)

Solar Tracking Base, an original survival prop measuring 0.70 × 0.77 × 0.65 m.

@3dassets488 tris · 10 ↓
Deep Cycle Battery Bank (Off-Grid Power and Controls)

Deep Cycle Battery Bank (Off-Grid Power and Controls)

Deep Cycle Battery Bank, an original survival prop measuring 0.70 × 0.42 × 0.35 m.

@3dassets1.3k tris · 5 ↓
Lithium Power Box (Off-Grid Power and Controls)

Lithium Power Box (Off-Grid Power and Controls)

Lithium Power Box, an original survival prop measuring 0.34 × 0.43 × 0.26 m.

@3dassets844 tris · 9 ↓
Small Power Corner (Off-Grid Power and Controls)

Small Power Corner (Off-Grid Power and Controls)

Small Power Corner assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets6.4k tris · 11 ↓
Renewable Camp Power (Off-Grid Power and Controls)

Renewable Camp Power (Off-Grid Power and Controls)

Renewable Camp Power assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets3.7k tris · 15 ↓
Fixed solar array row (Moon Base Colony and Lunar Rovers)

Fixed solar array row (Moon Base Colony and Lunar Rovers)

A 9.9 m row of six fixed photovoltaic panels on braced ground posts with bearing pads, a spine beam, a cable trunk and a combiner box, set at a steep tilt for a low sun.

@3dassets1.3k tris · 22 ↓
Tracking solar array row (Moon Base Colony and Lunar Rovers)

Tracking solar array row (Moon Base Colony and Lunar Rovers)

The same six-panel row rebuilt on taller posts with a horizontal torque tube, so each panel is a named node that rotates to follow the sun across the sky.

@3dassets1.2k tris · 23 ↓
Cryogenic transfer arm tower (Moon Base Colony and Lunar Rovers)

Cryogenic transfer arm tower (Moon Base Colony and Lunar Rovers)

A 6.9 m braced transfer tower with a counterweighted articulated arm: an inner boom on a slew bearing, a folding outer boom, a coupling head and a draped vacuum jacketed hose, each joint a named node, with a ground control cabinet.

@3dassets1.1k tris · 22 ↓