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About
Tall prehistoric-style conifer with six whorls of horizontal branches and dense needle pads. Original Primeval Frontier art family. Static unrigged model; metre units, +Y up, +Z forward, ground-centred pivot. Interpretive proportions and speculative colours.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Araucaria-style Conifer (Primeval Frontier: Dinosaur Worlds)” asset in my project. Model: https://cdn.3dassets.dev/assets/1736/v1/model.glb Asset page: https://3dassets.dev/assets/primeval-frontier-araucaria-conifer-98083967 Description: Tall prehistoric-style conifer with six whorls of horizontal branches and dense needle pads. - Dimensions (X × Y × Z): 4.46 × 5.567 × 3.978 metres - Triangles: 5.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1736/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Araucaria-style Conifer (Primeval Frontier: Dinosaur Worlds)
Tall prehistoric-style conifer with six whorls of horizontal branches and dense needle pads.