
About
Original weathered survival ramp. Nominal envelope 2m wide, 0.8m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form ramp; cleats true. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Earthwork Access Ramp (Prehistoric Survivor Settlement)” asset in my project. Model: https://cdn.3dassets.dev/assets/11020/v1/model.glb Asset page: https://3dassets.dev/assets/prehistoric-survivor-settlement-earthwork-access-ramp-0c648d95 Description: Earthwork Access Ramp: 2 × 0.8 × 2 m nominal survival ramp assembly. - Dimensions (X × Y × Z): 2 × 0.926 × 2.037 metres - Triangles: 156 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11020/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Earthwork Access Ramp (Prehistoric Survivor Settlement)
Earthwork Access Ramp: 2 × 0.8 × 2 m nominal survival ramp assembly.