
About
Two chunky apple trees on a grass tile, the orchard piece of the modern farm ground kit. Dimensions 4.00 × 2.80 × 4.00 m (X × Y × Z). Modular piece on the pack four metre grid, placed on its own grid origin at ground level; the edge connectors are listed in the metadata. Metres, +Y up, +Z front. Trunks are single blocks under two stepped canopy blocks with apple cubes set proud of the leaves. Static geometry; no wind or leaf animation. Pixel Modern family palette (warm white, light oak, soil brown, charcoal, slate blue, sage, coral, mustard and a screen cyan) with 32 px nearest filtered maps on every surface. Free 3D model for a modern farming game: pixel art 3D built low poly, CC0 and ready for Unity, Godot, Unreal, three.js and Blender. Original design with blank painted panels; no brands, logos or copied artwork.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Apple Orchard Tile (Pixel Modern Farm)” asset in my project. Model: https://cdn.3dassets.dev/assets/29085/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-farm-orchard-tile-apple-b3d80609 Description: Two chunky apple trees on a grass tile, the orchard piece of the modern farm ground kit. - Dimensions (X × Y × Z): 4 × 2.8 × 4 metres - Triangles: 180 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29085/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Apple Orchard Tile (Pixel Modern Farm) with my AI development tools?
How do I get started?
Which game engines and tools can I use Apple Orchard Tile (Pixel Modern Farm) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Apple Orchard Tile (Pixel Modern Farm) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Apple Orchard Tile (Pixel Modern Farm)
Two chunky apple trees on a grass tile, the orchard piece of the modern farm ground kit.