
About
Hinged four metre field gate that drops into a run of the matching timber fence. Dimensions 4.08 × 1.50 × 0.18 m (X × Y × Z). Modular piece on the pack four metre grid, placed on its own grid origin at ground level; the edge connectors are listed in the metadata. Metres, +Y up, +Z front. Named pivot nodes: gate at -1.86, 0.00, 0.00. The leaf is one animated node hinged on the west post; the posts and the diagonal brace are static. Opening swings the leaf clear of the track. Rigid node-transform clips: open and close. No skinning. Pixel Modern family palette (warm white, light oak, soil brown, charcoal, slate blue, sage, coral, mustard and a screen cyan) with 32 px nearest filtered maps on every surface. Free 3D model for a modern farming game: pixel art 3D built low poly, CC0 and ready for Unity, Godot, Unreal, three.js and Blender. Original design with blank painted panels; no brands, logos or copied artwork.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Field Gate (Pixel Modern Farm)” asset in my project. Model: https://cdn.3dassets.dev/assets/29093/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-farm-field-gate-78764677 Description: Hinged four metre field gate that drops into a run of the matching timber fence. - Dimensions (X × Y × Z): 4.08 × 1.5 × 0.185 metres - Triangles: 96 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29093/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Field Gate (Pixel Modern Farm) with my AI development tools?
How do I get started?
Which game engines and tools can I use Field Gate (Pixel Modern Farm) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Field Gate (Pixel Modern Farm) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Field Gate (Pixel Modern Farm)
Hinged four metre field gate that drops into a run of the matching timber fence.