
About
Three padded seat cushions sit between rolled block arms and a full back. Dimensions 1.80 × 0.85 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Faded modern house palette, timber, metal, fabric and restrained luminous device indicators. Static geometry; no rig, animation, collision or navigation data. Original static geometry. Named nodes support manual placement; no rig, animation, physics or functioning electronics.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Three-seat sofa (Haunted House and Ghost Hunting Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/26720/v1/model.glb Asset page: https://3dassets.dev/assets/paranormal-investigation-house-sofa-d495e55d Description: Three padded seat cushions sit between rolled block arms and a full back. - Dimensions (X × Y × Z): 1.8 × 0.85 × 0.8 metres - Triangles: 3.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26720/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Three-seat sofa (Haunted House and Ghost Hunting Kit)
Three padded seat cushions sit between rolled block arms and a full back.