3DAssets.dev

Loading model

About

One consulting room at room scale with the test chair reclined for a retinal examination: the phoropter swung in on its arm, the optometrist stool drawn up beside it, the instrument trolley at the back, the slit lamp and autorefractor on their tables along the wall, the test chart on the closed door wall with the mirror opposite it, a dimmable wall light over each side and the frame tray and repair tray on the trolley shelf, in a room of floor tiles closed by solid wall bays and a consulting room door.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Eye test room, mid appointment (Opticians and Eyewear Showroom)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35079/v1/model.glb
Asset page: https://3dassets.dev/assets/opticians-and-eyewear-showroom-eye-test-room-mid-appoi-377be034
Description: One consulting room at room scale with the test chair reclined for a retinal examination: the phoropter swung in on its arm, the optometrist stool drawn up beside it, the instrument trolley at the back, the slit lamp and autorefractor on their tables along the wall, the test...

- Dimensions (X × Y × Z): 6.06 × 2.76 × 6.15 metres
- Triangles: 12.8k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35079/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Eye test room, mid appointment (Opticians and Eyewear Showroom)

One consulting room at room scale with the test chair reclined for a retinal examination: the phoropter swung in on its arm, the optometrist stool drawn up beside it, the instrument trolley at the back, the slit lamp and autorefractor on their tables along the wall, the test...

Download asset · 399.8 KB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 43 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 42 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 41 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 39 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 39 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 38 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 37 ↓
Working Airfield At Dusk (Aircraft Fleet and Airfield)

Working Airfield At Dusk (Aircraft Fleet and Airfield)

A whole general aviation airfield laid out tight as one place: a 70 metre lit runway with a threshold at each end, a parallel taxiway turning north into a twenty four bay apron, a hangar built from its arch modules and closed at both ends with a light single half out of the...

@3dassets327k tris · 33 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 18 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 12 ↓
Walled Market Quarter (Fantasy MMO City And Townsfolk)

Walled Market Quarter (Fantasy MMO City And Townsfolk)

A hand painted fantasy city quarter inside a forty eight metre circuit of curtain wall, with a wall walk on corbels, arrow loops, four quoined corner towers, two round flanking towers, a postern in the west wall and the great gatehouse in the south wall, its portcullis and...

@3dassets303k tris · 11 ↓
Fortified forest outpost (FPS Survival Forest Outpost)

Fortified forest outpost (FPS Survival Forest Outpost)

A free survival game scene: a fortified scavenger outpost in dense conifer forest around a half derelict research station. A ring of timber palisade and chain link closes a 28 by 20 metre compound, with a two leaf palisade gate on the south track under a lit red lamp and...

@3dassets383k tris · 11 ↓

Similar assets

Test Chair Reclined (Opticians and Eyewear Showroom)

Test Chair Reclined (Opticians and Eyewear Showroom)

The eye test chair with the back laid part way down, for a retinal examination or a scene that should read as mid appointment.

@3dassets1.3k tris
Test Chair (Opticians and Eyewear Showroom)Animated

Test Chair (Opticians and Eyewear Showroom)

An eye test chair: a cast base and column under an upholstered seat with solid arms, a reclining back and a headrest on the hinge above it, at the height a phoropter arm swings to.

@3dassets1.3k tris
Primary care consulting room (Clinic and Veterinary Practice)

Primary care consulting room (Clinic and Veterinary Practice)

A dressed primary care consulting room: the clinician desk with a stool and two patient chairs, an examination couch under a cubicle curtain track, the wall diagnostic set, hand gel and sharps holder, a clinical hand wash basin, a blood pressure stand, an IV stand, a...

@3dassets33.5k tris
Surgery, mid appointment (Dental Practice and Surgery)

Surgery, mid appointment (Dental Practice and Surgery)

One surgery at room scale with the chair reclined into the treatment position: the operating light over it, the delivery unit swung in, both stools drawn up, the spittoon at the patient's shoulder, the monitor and the wall x ray arm, and the full cabinet run behind with a...

@3dassets19.5k tris
Test Room Mirror (Opticians and Eyewear Showroom)

Test Room Mirror (Opticians and Eyewear Showroom)

The wall mirror that faces the test chart down a short consulting room, doubling the test distance: a framed panel with a teal surround and a steel hanging rail.

@3dassets60 tris
Consulting Room Wall Module (Opticians and Eyewear Showroom)

Consulting Room Wall Module (Opticians and Eyewear Showroom)

The same 2 m bay solid, for the consulting room and the back of house, where a test room has to be dark and a stock wall carries units.

@3dassets48 tris
Consulting Room Door Module (Opticians and Eyewear Showroom)Animated

Consulting Room Door Module (Opticians and Eyewear Showroom)

A 2 m consulting room door bay: a solid leaf with a teal panel and a lever handle, for the wall between a showroom and a test room.

@3dassets264 tris
Dental Chair Reclined (Dental Practice and Surgery)

Dental Chair Reclined (Dental Practice and Surgery)

The dental chair in the treatment position, back and headrest laid almost flat, for a surgery that should read as mid appointment rather than waiting for one.

@3dassets1.7k tris
Tattoo Chair Reclined (Tattoo and Piercing Studio)

Tattoo Chair Reclined (Tattoo and Piercing Studio)

The studio chair reclined to the working angle, back dropped and headrest with it, for a booth that should read as mid session rather than waiting for one.

@3dassets1.7k tris
Stacking Chair Trolley (Community Sports Hall and Changing Rooms)Animated

Stacking Chair Trolley (Community Sports Hall and Changing Rooms)

A stacking chair trolley with eight polypropylene hall chairs on it in alternating blue and red, a push handle and four swivel castors. The castors are named nodes and roll; the chairs are modelled as a stack and do not come off.

@3dassets6.6k tris
Booth, mid session (Tattoo and Piercing Studio)

Booth, mid session (Tattoo and Piercing Studio)

One artists booth at room scale with the chair reclined into the working position: the light arm pulled over it, the stool drawn up, the tray table set out with ink caps and the machine on its stand, the armrest across the chair, the power supply and pedal at the floor, and...

@3dassets37.7k tris
Upholstered dining chair, accent (Restaurant Kitchen and Dining Room)

Upholstered dining chair, accent (Restaurant Kitchen and Dining Room)

The upholstered dining chair in the pack accent upholstery instead of the house colour, for mixing two seat finishes in one room.

@3dassets1.4k tris