
About
Enclosed autorefractor with distinct measurement aperture, separate patient support frame, chin rest and rear operator display. Original optical retail and lens-workshop game prop. Metres, Y up, Z forward, ground-contact origin. Static model; no diagnosis, clinical testing, optical calibration or certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Autorefractor (Optician and Optical Lens Workshop)” asset in my project. Model: https://cdn.3dassets.dev/assets/31674/v1/model.glb Asset page: https://3dassets.dev/assets/optician-and-optical-lens-workshop-optician-and-optica-6f3b2c6d Description: Enclosed autorefractor with distinct measurement aperture, separate patient support frame, chin rest and rear operator display. - Dimensions (X × Y × Z): 0.4 × 0.446 × 0.468 metres - Triangles: 3.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31674/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Autorefractor (Optician and Optical Lens Workshop)
Enclosed autorefractor with distinct measurement aperture, separate patient support frame, chin rest and rear operator display.