
About
Small open reference stretcher carrying individually modeled crossing warp and weft threads. Original museum conservation scenery. Metres, Y up, Z forward, ground-contact origin. Static scenery without treatment procedures or certified performance claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Canvas Weave Reference Frame (Museum Conservation and Art Restoration)” asset in my project. Model: https://cdn.3dassets.dev/assets/31889/v1/model.glb Asset page: https://3dassets.dev/assets/museum-conservation-and-art-restoration-museum-conserv-824c6742 Description: Small open reference stretcher carrying individually modeled crossing warp and weft threads. - Dimensions (X × Y × Z): 0.4 × 0.35 × 0.035 metres - Triangles: 3.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31889/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Canvas Weave Reference Frame (Museum Conservation and Art Restoration)
Small open reference stretcher carrying individually modeled crossing warp and weft threads.