
About
Commuter scooter with top box. Bounds 0.760 x 1.120 x 1.817 metres (X/Y/Z). +Y up, nose +Z, wheel axles X. Wheels, handlebar and side stand have named pivots when present. Clips: wheel-roll, steer, side-stand-up. Rigid node transforms, no skinning. No collision or navigation data. Ground origin at y=0. Blank signage has no manufacturer or sponsor branding.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Commuter scooter with top box (Motorcycle Racing and Street Bikes)” asset in my project. Model: https://cdn.3dassets.dev/assets/7934/v1/model.glb Asset page: https://3dassets.dev/assets/motorcycle-racing-and-street-bikes-scooter-top-box-162a3dec Description: Commuter scooter with top box with original generic construction in a coordinated steel-blue paddock palette. - Dimensions (X × Y × Z): 0.76 × 1.12 × 1.817 metres - Triangles: 5,200 - Animations: wheel-roll, steer, side-stand-up - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7934/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Commuter scooter with top box (Motorcycle Racing and Street Bikes)
Commuter scooter with top box with original generic construction in a coordinated steel-blue paddock palette.