3DAssets.dev
Loading model…

About

Square warhammer with reinforced striking faces, wrapped haft, pommel bands and an amber crystal crown. Dimensions 0.96 × 1.75 × 0.43 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Ember maul (Moonsteel Convergence: MOBA collection)” asset in my project.

Model: https://cdn.3dassets.dev/assets/2372/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-ember-maul-6d623d4c
Description: Square warhammer with reinforced striking faces, wrapped haft, pommel bands and an amber crystal crown.

- Dimensions (X × Y × Z): 0.96 × 1.75 × 0.43 metres
- Triangles: 2,504
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/2372/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Ember maul (Moonsteel Convergence: MOBA collection)

Square warhammer with reinforced striking faces, wrapped haft, pommel bands and an amber crystal crown.

Download asset · 121.1 KB

More in Weapons & Tools

Similar assets