
About
Working-layout mill with raised grain store, stone floor, lower gearing, overshot supply, downstream footbridge and stocked delivery and maintenance bays.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Millers Morning (Medieval Watermill and Granary)” asset in my project. Model: https://cdn.3dassets.dev/assets/31463/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-watermill-and-granary-millers-m-2dd2481c-starter-scene Description: Working-layout mill with raised grain store, stone floor, lower gearing, overshot supply, downstream footbridge and stocked delivery and maintenance bays. - Dimensions (X × Y × Z): 18 × 7.155 × 16 metres - Triangles: 287k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31463/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Millers Morning (Medieval Watermill and Granary)
Working-layout mill with raised grain store, stone floor, lower gearing, overshot supply, downstream footbridge and stocked delivery and maintenance bays.