
About
Medium melee arm carrying a 2 m forward-swept blade with an orange spine. Dimensions 0.58 by 1.60 by 2.30 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Weight class medium: 0.5 m socket pads. Named pivots: elbow. Connectors: mount (socket-arm) at 0.00, 1.60, 0.00 facing 0, 1, 0. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Blade Arm (Mech Hangar and Battle Frames)” asset in my project. Model: https://cdn.3dassets.dev/assets/17404/v1/model.glb Asset page: https://3dassets.dev/assets/mech-hangar-and-battle-frames-blade-arm-6e3b0ef5 Description: Medium melee arm carrying a 2 m forward-swept blade with an orange spine. - Dimensions (X × Y × Z): 0.58 × 1.6 × 2.3 metres - Triangles: 172 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17404/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Blade Arm (Mech Hangar and Battle Frames)
Medium melee arm carrying a 2 m forward-swept blade with an orange spine.