
About
A 12 m square tile strewn with eleven weathered boulders between 0.6 and 2.1 m across, sitting part buried in rolling regolith around a shallow crater. Bounding size 12.00 x 2.09 x 12.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting on the ground at y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Boulder field tile (Moon Base Colony and Lunar Rovers)” asset in my project. Model: https://cdn.3dassets.dev/assets/18142/v1/model.glb Asset page: https://3dassets.dev/assets/lunar-surface-colony-and-rovers-boulder-field-tile-a94a18f4 Description: A 12 m square tile strewn with eleven weathered boulders between 0.6 and 2.1 m across, sitting part buried in rolling regolith around a shallow crater. - Dimensions (X × Y × Z): 12 × 2.089 × 12 metres - Triangles: 2.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18142/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Boulder field tile (Moon Base Colony and Lunar Rovers)
A 12 m square tile strewn with eleven weathered boulders between 0.6 and 2.1 m across, sitting part buried in rolling regolith around a shallow crater.