
Loading model
About
Three lumbar vertebrae at double size on a wood base: big body drums, wide processes and thick cartilage discs between. Overall 0.24 by 0.25 by 0.26 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. Static geometry. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Vertebra Stack (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38950/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-vertebra-stack-76b7f5a8 Description: Three lumbar vertebrae at double size on a wood base: big body drums, wide processes and thick cartilage discs between. - Dimensions (X × Y × Z): 0.24 × 0.251 × 0.256 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38950/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Vertebra Stack (Human Anatomy and Education Kit)
Three lumbar vertebrae at double size on a wood base: big body drums, wide processes and thick cartilage discs between.